yannick
Alright, I’ve run all the tests and updated on haxelib with the version number 1.0.0-beta.5, cocktail now uses the semver notation for versions
Cocktail is cross-platform, embeddable and truly native. It renders HTML5, CSS3 and Haxe Javascript in native applications and web apps.
Alright, I’ve run all the tests and updated on haxelib with the version number 1.0.0-beta.5, cocktail now uses the semver notation for versions
Next cocktail release now use this convention (1.0.0-beta.5), and it is now obligatory for haxelib for haxe3 http://haxe.org/doc/haxelib/haxelib2
Hi,
the next release for cocktail is ready, that will be the last one for Haxe 2. I’ll release it on haxelib in a couple days then I’ll start updating cocktail for Haxe 3.
I’ve to test that all samples […]
For the getting started, I think we should use parts of this getting started
Best practices in details for the version names
Chris,
Thanks for your support !
For what kind of projects are you using Cocktail ?
If you are interested, we are always looking for contributors to help us.
Thanks for the answer, such a wonderful library, it would be very useful for nme based apps, games if it could be used in such a way.
Hopefully I can watch a recording of your presentation, the live streams […]
Hi,
for now, it would be a bit painful, cocktail currently works standalone.
However we are working on it, in fact we’d like to showcase cocktail integration with NME at the next Haxe conference which will […]
Is there a way to use the cocktail rendering in a similar way to a regular display object in NME?
For example would a wrapper like this be too hard to achieve?
var cocktailDisplayObject = new […]
I updated the master branch with the lastests working samples:
Hi
All the projects in Cocktail-legacy-master are obsolete.
You can try the samples located here: https://github.com/silexlabs/Cocktail/tree/master/samples
Hi
Yes I know why, it is because of this command which is not cross-platform:
“-cmd cp -R assets binjs”
I think you are using Cocktail’s master branch.
I recommend using develop one.
If you are using […]
I have tried to download the Cocktail-legacy-master from github to run the clock example, but I get this error in flashdevelop log:
Building Clock_js
Running Pre-Build Command Line…
cmd: […]
I tried to run a project using custom build in FlashDevelop:
$(CompilerPath)haxe.exe $(ProjectDir)compile-js.hxml
, but I get this error:
‘cp’ is not recognized as an internal or external […]
Hi Michael !
For the moment, Cocktail supports only Haxe JS written in .hx source files… The “translation” of haxe JS to Cocktail is made by the “–remap js:cocktail” macanism you can see in Cocktail […]
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